In short: Game aggregation gives a casino one integration to thousands of games instead of a contract and an API per studio. On the Spinlab Studio platform the games arrive through integrated aggregators, Hub88 and ST8 among them, so a new brand launches with 5,000+ slots, live games and game shows already wired into the wallet, bonus engine and back office. Content terms for your markets are agreed on a demo call.

Last reviewed: 25 October 2026.

This page explains what game aggregation is, how it works on the Spinlab platform, what an operator does and does not have to manage, and how it is priced. For the engineering view, read casino game aggregation 101; for the economics, what a game aggregator really costs.

What game aggregation is

A game aggregator is a middle layer between a casino platform and game studios. The studio connects once to the aggregator; the casino connects once to the aggregator; every game on the aggregator becomes available to the casino through that single connection. Without it, each studio means its own commercial agreement, its own API, its own wallet integration, its own certification paperwork and its own reconciliation. With a large catalogue that is dozens of integrations to build and maintain.

Aggregation does not replace the platform. The platform still owns the player account, the wallet, bonuses, KYC and reporting. The aggregator supplies games and settles each round with the wallet.

How aggregation works on the Spinlab platform

Layer Who runs it What you see
Game studios Studios publish games to the aggregators Game tiles in your lobby
Aggregators (Hub88, ST8) Integrated with the platform by Spinlab One catalogue; new games appear without new integrations
Platform wallet and bonus engine Spinlab platform Bets, wins, free spins and wagering settle in one ledger
Lobby and categories Pre-configured game categories you can edit in the back office Categories, featured rows, search
Original games Platform originals and a custom originals editor (Scale plan and up) Crash, dice and instant games alongside aggregated content
Reporting Back office GGR by game, provider and player; see the back-office guide

Because the aggregation is already integrated, launching a brand is a configuration task rather than an engineering project. The white-label platform guide walks through the rest of the launch.

What is included on each plan

From spinlab.studio/pricing at the time of writing (25 October 2026):

Plan Game content listed Price (annual billing)
Launch 5,000+ slots, live games and game shows, pre-configured game categories $999/mo, 2% GGR fee (limited time)
Scale Launch content plus original games and a custom originals editor $1,499/mo, zero GGR fees (limited time)
Dominate Scale content plus sportsbook integration $2,499/mo, zero GGR fees (limited time)
Lifetime Access 10,000+ slots, live games and premium sportsbook $75,000 one-time, zero GGR fees

Monthly billing starts from $1,299, $1,999 and $2,999 plus a one-time setup fee whose amount is not published. Game-content revenue shares, market-specific content restrictions and any studio you want added are discussed on the demo call. All plans carry a 14-day money-back guarantee; setup fees are non-refundable.

What you still decide as the operator

Aggregation vs direct studio integrations

Through the platform’s aggregators Direct studio integrations
Integrations to maintain None on your side One per studio
Commercial agreements Covered by your platform plan; specifics on the demo call One per studio, with minimums
Time to add a new studio When the aggregator lists it Weeks of integration and certification
Who suits it New and growing brands Large operators with in-house engineering

For the trade-offs in depth, read custom casino games vs aggregated content and how game aggregators increase revenue.

Game aggregation FAQ

Which aggregators does Spinlab use? Hub88 and ST8 are integrated with the platform. Studio-level availability depends on your markets and is confirmed on the demo call.

How many games do I get? The pricing page lists 5,000+ slots, live games and game shows on Launch, Scale and Dominate and 10,000+ slots and live games on Lifetime Access, at the time of writing.

Can I add a studio that is not in the catalogue? Ask on the demo call; it depends on the aggregators’ listings and your markets.

Do I sign contracts with studios? Not for aggregated content; the content comes through the platform. Any direct agreement you want is yours to arrange.

How are game revenue shares handled? Content terms are part of your plan discussion and are not published on the pricing page.

Can I run my own games too? Yes. Original games and the custom originals editor are listed from the Scale plan up.

Next step

Book a demo with your target markets and we will show the catalogue, the lobby tools and the content terms that apply, or compare plan prices first.